- fixed damage sounds not playing
- changed all clothing ids to woodland for woodland varient instead of forest sometimes
- fixed being able to see characters eyes when respawning in arena mode
- fixed clothing not showing after respawning in arena
- further reduced sound distancing (gunshots still sound incorrectly distanced)
- suppressed weapons no longer echo
- echo amount now dependant on distance (i.e shots right next to you wont echo at all)
- taking damage will now update bar faster making it seem more responsive
- taking damage will now also play a specific sound (not just the you getting hurt sound but a thud)
- new sounds for getting headshot too
- fixed sizing of steal icon being too small
- made all interaction icons slightly bigger
- fixed weapons not hitreging if serverside client has desynced
- fixed not being able to do damage if server is > 200m away
- fixed clients not being able to remove stat effects (like bleeding or being in safezones)
- being hit will no longer play a dirt being hit sound effect
- pretty sure i finally fixed the stuuuupid not being able to reconnect bug my goodness
- fixed big ass square at chunk 0 0 on client in arena mode
- fixed crack sound not playing with supersonic rounds
- fixed serverside mismatch with status effects causing incorrect results sometimes
- new whoosh sound effect in replace of crack to tell when your getting shot at by subsonic weapons
- further increased weapon sound dropoff
- fixed occasional disconnect if client connects just as server is sending entity data packets
- rpgs now are able to register sounds correctly with server
- hopefully fixed bug where server cant see client with weapon out
- fixed bug where typing in global chat in the vicinity of players would crash the server lol
- global chat now correctly shows ur namme
- fixed chat not working
- fixed vicinity being cut off in global chat
- lowered volume of hit effect soundsfired by other players
- moved mp5sd to medium size
- other players shooting bullet casings no longer make sound (saves on resources)
- increased sound range of internal suppressors
- fixed head hitbox being quite mismatched with actual position
- new rounds system in arena mode where u can no longer press respawn and will wait until everyone on other teams are dead, before teleporting all alive players back to their spawns
- backend fix for if network connection to client failure not causing server errors
- fixed bullets being stopped by player items
- arena mode will now set player spawns facing each other
- new arena mode subtype if all players are on the same team (or dont have one assigned) will default back to deathmatch insteadof round based games
- fixed players going flying after dying after respawning in arena mode
- fixed major hitreg issues that occur after respawning in arena
- new minor screen shake when being shot
- increased leaning angle
- camera height now dynamically scales with stance i.e lean amount will be greater if standing, less if crouched, even less ifprone
- aim punch still happens even if in godmode/in safezone
- fixed bleeding not doing damage when in safezone
- added kits & new console commands getkits, setkit & setkitall (set all players kit), thease are mainly for arena but can technically be used in the normal game
- fixed some settings changing FOV
- slightly reduced the maximum darkness players can be to make them more visible
- fixed being able to place weapons on the backboard of weapon workbenches lol
- fixed using weapon workbench bugging out
- arena mode will now refill all ur mags between rounds... yes this is an incentive to not hot drop mags
- fixed kit items attatchments spawning in the wrong position
- kits will now correctly chamber weapons
- kit magazines will always spawn full
- magazines will also always be created full when crafted in the main game
- clients can now pick their team in the respawn menu in arena mode
- fixed issue where clients would equip weapons & sometimes you couldent see them holding it (it would be on their back)
- added 38 custom & (mostly) balanced kits
- new setkitquality to limit quality of kits allowed by players (poor, low, medium, full)
- you no longer need permissions to use setkit on yourself in arena mode
- kits now ensure to remove your currently holding weapon
- new check for if invalid weapon equip request will now cancel equip animation (should mean no more holding empty weapons)
- arena now sets all weapons default safety off
- fixed sr25 spawning wrong quality stocks
- significantly reduced firerate increases for higher quality versions of weapons
- new dynamic motion vecots for scopes should remove blurryness when moving & adding
- fixed scope going weird with longbarrel weapons in prone sometimes
- made tracers slightly thinner
- fixed check magazine not showing the actual name of the ammo instead of the id
- arena modenow heals u if u survive the round
- fixed players being overly dark
- fixed incorrect ak12 kit
- fixed adding person to the same team twice breaking things
- fixed light bouncing off rain
- fixed removing items sometimes disconnecting client
- setkit will always remove your primary
- redisabled texture streaming as its still causing issues :/
- fixed night vision switching state while typing in console
- fixed tundra water not having ice sheets
- readujusted tundra & desert biomes a lil
- adjusted ice colouring
- optimised distant chunk generation further
- changed charachter visuals slightly
- rearranged preset buttons
- kits now auto set hotkeys
- changing stance making optics blurry
- made unselected hotbar items more visible
- fixed some shotgun kits being invalid
- fixed izh18 having incorrect scope position
- fixed mosin having incorrect bullet textures
- increased clarity of realtime & help text
- serverside authority entities now render at maximum entity distance always this means doors & player buildings will be visible for much further
- fixed weapon workbench snapping to attatchment slots you cant attatch to
- fixed weapon workbench having difficult to selec slots sometimes
- fixed not being able to put a 6x on a weapon workbench
- removed ability to swap attatchments directly on weapon workbench (could be used to put incorrect attachments)
- new UI for using weapon workbench
- fixed placing weapons on workbench from holding making it not pickupable again
- increased aim punch
- fixed not being able to use RPG
- fixed mosin reload being incorrect
- fixed various issues with client disconnects
- arena now refills mags in gun
- weapons with internal ammo now spawn with full ammo in arena
- fixed dying while using a weapon bugging it out
- fixed weapons not hotkeying correctly with kits clientside
- fixed clientside weapon desync with deequiping weapons in area & dying with weapons
- fixed disconnect when dying if reloading loose ammo weapons
- fixed null ref if equipping a weapon as soon as it spawns
- fixed breach action weapons desyncing when dying while reloading
- fixed character not holding the correct weapon if loading into a server while other player is already holding weapon
- fixed being able to open inventory while respawning in arena mode breaking things
- increased amount of bouncing around when walking & adding
- fixed spawn being called twice in arena deathmatch mode sometimes causing incorrect states & twice the respawn time
- readusted weapon sway curves
- fixed compass not working for mosin
- new dynamic weapon sway curves system thats dependant on the type of optic/sight ur using and determines how much bounce you experience when moving
- buffed night vision across the board
- fix for null bullets causing issues on headless sever
- fixed status effects not correctly displaying & removing on client
- fixed dying while in inventory using an item not allowing u to use any after
- revisted different hitbox damage
- fixed checking mag displaying the wrong amount by 1 bullet
- fixing using items in inventory instantly moving items behind
- fixed using items out of inventory then dying keeping the circle on your screen
- fixed heath going straight back up as soon as you die (visual effect)
- made lightning storm & stormy weather brighter at night
Source: Steam Community (opens in a new tab)
