- fixed respawning after dying making the server think your still holding the same weapon
- fixed gun sounds not having proper distance
- fixed console not showing over splashscreen
- fixed vss & asval not accepting small magazines
- fixed dying while placing objects bricking game lol
- subsonic ammo will now suppress but wont crack (it wouldent suppress or crack)
- fixed weapons out of network obfuscation distance complaining when changing chamber state
- changed lightning hue slightly to be a little more purple then blue
- fixed server thinking client parachute is at 0 0 0, making client teleport when landing, spam console logs & drown lol
- fixed quests being bugged for clients
- fixed serverside authentication data serialization breaking on client disconnet during loading (causing mild data corruption of that player)
- added ability to admin players on ur server with admin {steamId}, this allows them to run any serverside console command so i aint giving it to lucas
- added ability to admin players on ur server with admin {steamId}, this allows them to run any serverside console command so i aint giving it to lucas
- fixed godmode {steamId} not working
- added noclip {steamId} command to set other player to noclip
- fixed drivable vehicles doors being the opposite state of whatever the servers state is
- significantly increased tickrate on serverside hitreg validation check
- fixed client parenteing showing 0 0 0 on the server (this inlcludes being in vehicles ect) this is because it was using the local position instead of global
- new adminlist server file in ur save directory
- changed all console commands admins can do from "server only" to "admin only", some commands are still server only
- even better added permission levels for admins, changed command from addadmin to setpermissions {operator, admin, server}
- all console commands now have a permission level assigned to them
- changed console help page layout
- changed addstatuseffect, removestatuseffect, clearstatuseffects to just addeffect, removeeffect & cleareffects
- added elevated command, command to non player clients (permissions based to prevent xss)
- added some new text to some console commands
- added serverside hitreg check allowances to friend only lobbies, i.e if your playing only with your friends you dont need as heavy anticheat
- you can now also disable anticheat as a console command
- fixed new global positional paretned movement not updating rotation
- fixed camera becoming dislodged unintentionally when teleporting when dying
- significantly increased distance close items are shown
- only shows items if where your looking has line of sight to them now
-you can no longer tap f to take items off players, can only hold to pickup
- new steal icon for grubbing from players
- fixedplayer attempting to vault if sitting causing camera to have a lil moment
- new positional movement for clients meaning parented players will no longer be ping dependant and will stay parented
- fixed dying while in a seat not disconnecting client
- changed console to a much more readable font (its the same as visual studio heh)
- rebalanced night vision goggles & night vision scopes
- rebalanced amber night vision
- moved dlss / fsr stack to before post process
- fixed all functional cars other than the green one not having sound
- new postproccesing stack which may or may not go into production use, currently only using sharpening but may overhaul alot of postprocessing features
- new sharpening client setting under postprocessing (default 0.5)
- changed DOF injection point to be after DLSS pass making it much much less grainy
- outline now uses after opaque buffer custom injection to render pass before DLSS
Source: Steam Community (opens in a new tab)
