Hey everyone,
Thank you for all the incredible support and feedback since our 1.0 launch on Steam! Today, we're rolling out a new update focused on making the action feel punchier and the menus significantly cleaner. Here is a breakdown of what’s new:
Improved UI
We’ve overhauled the main user interfaces to push for a sleeker, more modern aesthetic. Menus are now less cluttered and much more intuitive to navigate in VR, letting you get straight into the action without wrestling with the interface. Alongside the major visual overhaul, we've also implemented numerous minor UI fixes across various screens to ensure a completely seamless and distraction-free experience.
Weapon Weight & Feel
We know that a great VR shooter lives and dies by its gunplay. We’ve gone under the hood to completely re-tune the weight, handling, and overall "feel" of the arsenal.
Grounded Handling: Weapons now have a more satisfying, realistic heft to them.
Dynamic Feedback: We've adjusted the physics and momentum, meaning heavier firearms will require more deliberate movement and handling, while your sidearms will remain snappy and highly responsive. Every trigger pull should feel much more impactful.
Bug Fixes & Polish
Squashed several lingering gameplay bugs reported by the community for better overall stability and performance.
Resolved minor visual and clipping glitches to keep your immersion completely intact.
Jump back in, test out the new weapon handling, and let us know what you think on the Steam Community Hub. Your feedback is vital to helping us shape the future of GunX.
Stay sharp out there!
