Enhancements
Changed planet time quota calculation to be independent of Starlight Drill Starting Level upgrade
Added Building Cost Reduction upgrade
Removed scaling player economy and level up costs. Costs are now fixed and can become discounted through Starlight upgrades
Added building scaling costs. Buildings become ~20% more expensive with each planet when traveling away from spawn
Adjusted enemy and planet scaling to feel more more like a continuous difficulty throughout the run
Improved health bar visuals for all units + boss bar
Improved boss bar positioning on screen
Added acquired team upgrades to View Upgrades dialog
View Upgrades dialog sorts acquired upgrades by level
Added scrolling to View Upgrades dialog
Bonus Objective Starlight reward now awards 30% starlight after dividing between players in multiplayer
Added confirmation dialog before deleting a save file
Added rock icon for Rock Bounty team upgrade
Improved Miner ability mastery upgrade descriptions & tooltips
Decreased amount of network system logs when in multiplayer
Increased Starmap camera range to view planets near the edge
Bug-fixes
Fixed Rock Bounty team upgrade not applying properly
Fixed edge case where player drill amount upgrade would sometimes allow additional discounted upgrades beyond the maximum level
Fixed edge case where Bonus Objective dialog ignores the planet quota
Fixed edge case where planet quota calculation resulted in 0s
Fixed Inventory dialog re-opening behavior after placing a building with more buildings to place
Fixed jumps remaining visual in the ship not resetting to full amount when playing again
Fixed fade-in transition when transitioning to a planet
Fixed fade-in transition fading in before map has generated for networked clients
Fixed edge case where pathfinding would cause the unit to stop moving to target
Fixed edge case where pathfinding would cause the current action to be skipped
Fixed networked client upgrade action tooltips not showing max level when at max level
Fixed larger save files not saving properly
Fixed networked clients hearing the upgrade sound effect after transitioning scenes
Fixed saves list not refreshing when deleting a save file
Fixed networked clients sometimes not seeing the boss bar while boss is alive
Up Next
More progression unlocks
Ranged enemies, unique enemy interactions, unique boss abilities
