Source: Steam Community (opens in a new tab)
Only for demo version
Arts
- Remade the game logo on the menu panel;
- Remade all UI widgets on the battle panel and unify the panel's color scheme;
- Remade the texture of most of the terrain bricks and optimized the material performance;
- Optimized the lighting performance of some levels to avoid overexposure;
- Remade some font colors and styles to make the UI more suitable;
Gameplay
- After upgrading, players will not immediately open the treasure selection panel, but will open after playing effects;
- Added level icons in the interactive panel of the portal;
- When the player is healed, play a health healing sound effect;
- Slightly shrunk the player's collision box;
- Slightly increased the movement speed of some monsters;
Program
- Optimized the serialization of the archive system (which may cause inability to use historical battle archives);
- Version name rules revised;
BUG
- Fixed a bug where some treasures could not appear on the treasure selection panel;