🐴 New Feature: Horses as a Means of Transportation
Horses have been fully implemented as a new way to travel across the world of Abyss Born.
Horses have been placed across the map in characteristic locations such as the city, bridge, mine, farm, and more.
They are intended to be a core mobility tool, making exploration more dynamic. This addition brings more life to the world and gives players a reliable companion during travel.

🗣️ Dialogue Updates
New audio dialogue lines have been added for:
City Guards
Wandering Merchant
Blacksmith
Fisherman
Mage
Alchemist
Player Character
🔊 Audio Improvements
Added new impact sounds for heavy weapons and swords.
Unified the volume of interactive actions (e.g., opening chests) - increased volume for better clarity.
🌙 World & Environment
Night brightness has been increased.
Fog start distance increased from 5,000 to 9,000 units.
Added a marker for the entrance to the Dwarven Mine (appears near the end of the mage quest).
Fixed an issue where players were able to drink water from wells at a far distance.
🛡️ Balance Changes
(Skill Tree) Reduced ranged damage resistance from 60/45/30% → 15/10/5%.
(Skill Tree) Reduced fire damage resistance from 60/45/30% → 15/10/5%.
🐎 Note on Horses
Since horses are a brand‑new feature, some unexpected issues may occur. If players encounter any bugs related to riding, movement, animations, or interactions, please let us know - every report helps us improve the system quickly.
