Function Adjustments:
Given that more features for the Endless Mode have not yet been launched and the current experience is poor, the Endless Mode will be disabled in the demo.
Disable the Leaderboard function.
Adjust the equipment drop mechanism.
Add a new Equipment Encyclopedia.
Add a new Sacrifice function.
Add a new Rune System.
Add a new Quest System.
Add a new Achievement System.
Optimization Adjustments:
Adjust the skill acquisition mechanism: change the skill acquisition frequency from every Level 3 to every Level 2, allowing players to grow faster.
Reduce attribute gains; players need to rely more on equipment and skills for in-game battles.
Optimize Wizard skills: adjust the status of debuffs to enable better burst damage with elemental states.
Optimize equipment affixes: adjust the attributes and descriptions of some affixes.
Optimize the accuracy of the mini-map.
Bug Fixes:
Fix the issue where affixes duplicate when leveling up.
Fix bugs related to the "Return" and "Orb of Circulation" (Note: "归返" and "环绕宝珠" are translated based on common in-game terminology; adjust if specific official names exist).
Fix the clipping issue caused by some skills.
Fix the bug where equipment disappears when switching to "Renyin" (Note: "壬午" is a Chinese era/ganzhi term; retain the Pinyin if it refers to a specific in-game mechanism/character).
Fix the abnormal description of equipment affixes.
Subsequent Demo Optimizations:
Optimize for lag issues.
Optimize class Builds (BD, short for "Build") and Skill Orbs.
Notes:
Due to adjustments to equipment affixes and the game's core logic, old save files may cause data conflicts and result in bugs when running. For a better experience, please delete old save files.
Important: Delete the old save files in Steam Offline Mode first, then start the game. Enable Online Mode again only after creating a new save file to prevent overwriting by cloud saves.
