DEVIL'S WAY:BOHEMIAN — Patch Notes!
Greetings! To make the Devil's Way: Bohemian experience much more stable, smooth, and enjoyable, we have cleared the first batch of bugs and integrated the expected improvements into the game based on feedback from our community.
All adjustments made and bugs fixed with this update are listed below:
General & UI Improvements
Advanced Settings Menu Active: You can now adjust Music, Dialogue, and SFX volumes separately, change Mouse Sensitivity, and select your Language from within the game.
ESC (Pause) Menu Functionality: Pressing the ESC key now reliably pauses the game; you can access settings or return to the main menu seamlessly through this menu.
Text Width Optimized: Excessive text widths that caused overlapping and ruined visual aesthetics have been fixed.
Airplane Scene Adjustments
Shadow Bugs Resolved: Graphical shadow issues experienced throughout the scene have been completely resolved.
Cockpit Redesigned: The cockpit area has been redesigned visually and atmospherically.
Curtain UV Issues Fixed: Visual distortions caused by curtain UV mapping have been resolved.
Cloud Scaling: Clouds in the scene have been scaled down to better fit the atmosphere.
Supermarket Section Bug Fixes
Phone Position Corrected: Fixed the issue where the phone remained behind the character in screen view.
Objective Notification: Added a guiding objective text appearing on the left side of the screen at the start of the section.
Cash Withdrawal UI Guide: Added a new dynamic user interface (UI) at the bottom right at the start, showing how to withdraw money from the phone.
Random Dialogue Triggering Prevented: Fixed a bug where pressing the 'E' key randomly near NPCs would unintentionally start a dialogue.
Dialogue Lock During Chase: The dialogue trigger while being chased has been completely disabled; no dialogues will interrupt the chase anymore.
Important Note: Our updates will continue rapidly to bring the game to its best state.
You can report any bugs, errors, or suggestions you encounter during gameplay on our Discord server:
Thank you so much for your feedback and support!
