The update is here at last, go check it out. You can read more about it on our dev blog. Though, the changelog can be read below. Please bear in mind that this update doesn't add a lot to the gameplay, we're still working on the big changes that comes next year. Please be patient, and sorry for the delay.
Changelog - Version 0.30
Features
• New tutorial!
• City symbols
Each city has a unique symbol representing them.
• City clothes
Each city has a unique set of clothes worn by the
inhabitants.
• New font
Switched from Liberation Sans to Alegreya Sans.
• Hovering words highlights the affected followers
instead of clicking.
• Words can be dragged and dropped to form a
commandment in addition to clicking.
• Amount of metal used when hunting increases
chance of success.
• Farms disappear if they run out of water.
• Added shortcuts (C,V) to toggle commandment
and word tablet.
• Added close buttons to commandment
and word tablet.
• Added an inhabitant cap for animal habitats to avoid
crazy amounts of antelopes when there’s no lions.
• You can now press any key to skip the intro.
Improvements
• Added particle and sound effect when followers die.
• Improved lighting.
• Improved fog.
• Improved loading screen.
• Added our new interns to credits.
• Farms now use the same construction site as mines.
• Added a sound effect when farms and mines are built.
• Rain sound should now have a softer fade.
• City feedback symbols are now hidden if cursor
is over any GUI element.
Balancing
• Commandments last longer.
• Followers can get older.
• Increased amount of ores.
• Reduced metal cost for building new cities.
• Decreased amount of food and metal required
for moving.
• Decreased amount of food gained from farms.
• Followers now start with more metal.
• Tweaked gameplay values for animals.
• Tweaked terrain values.
Bug fixes
• Fixed a few bugs that could cause saves to fail.
• Fixed bug that caused followers to barely ever build
new cities.
• Fixed bug that could cause followers to always
generate a new path to their goal.
• Fixed bug that caused followers that build new cities
to walk back to their old home again.
• Fixed bug that caused terrain color blending to
not work on tiles within a city.
• Dragging and zooming now works while hovering
over cities.
• Your save is now deleted when the game is lost
as intended.
• You can now click on a GUI element without losing
your follower selection.
