Good day Commander! Here are a few things we have been working on since Demo release:
New Feature:
1. Added new languages: Traditional Chinese and Japanese.
2. Added map edge indicators.
3. Added daily-changing transition effects.
4. Added temporary process guidance.
Optimizations:
1. Visual improvements: The following indicators now display grids:
- Deployment range indicator
- Attack range indicator
- Movement range indicator
- Enemy threat range indicator
2. Optimized enemy turn movement logic and camera logic.
3. Improved UI display accuracy.
4. Fixed an issue where guide videos did not play on certain devices.
5. Other 121 optimizations and 153 bug fixes.
Known Issues:
1. Sound system: A complete overhaul is planned.
2. Loading system: The loading system will be adjusted to increase progression and guidance while maintaining freedom.
3. Character art and events: Some character art and event logic will be adjusted, and writing style will also be optimized.
4. Guidance system: A comprehensive adjustment or overhaul of the guidance system is planned.
5. DX12-related stuttering issues: Reducing graphics quality can alleviate this problem.
6. Abnormal kill count issues caused by certain components.
7. Localization Improvements: We’ve invited a professional localization team to enhance the accuracy and quality of our translations.
Tip: Loadout of the day is "HotSand" Heavy Shotgun, rumored to deliver 60,000 damage in a single shot. Give it a try!
