Filtration v1.0.2 is live! This is another bugfix update.
Fixes:
- The "pause to exit" message in Subspace levels now shows the correct keyboard key.
- Hoptek's visual indicators in the center of its back are now fixed.
- Breaker switches in the Square no longer shove you into the geometry when you hit them.
- You can no longer use the Shadow Module to clip into the Orrery's sun.
- Disabled the Tunneling Module in the Horosphere, as its behavior was badly broken there.
- Respawning during the final boss fight no longer causes the final cutscene to not play.
Improvements:
- Upon spawn, you are now invisible to enemies for the first three seconds.
- Made it hopefully more obvious that the ball lab is interactable.
- Added an easter egg to the Mountain for people who like obscure 3DS games.
- The floor in the Laboratory's configuration room is now glass instead of a force field, making the tiles easier to read.
