Hello Everyone!
Firstly, thank you all for your continued interest in this game! You are all amazing!!! I'm definitely having a blast building this game and I hope you all are having fun!
So I just want to talk about a change of plans for getting this game out of Early Access. The original plan is to get out of Early Access once I put in a major boss battle that reveals the player's purpose for this game. Well, I'm pretty close getting there and that boss battle is going to happen soon. But now I'm feeling that Early Access shouldn't end there.
Now I'm feeling more ambitious and I want to change the Early Access Goals, pushing to make it as good as possible before switching it to a Full Release. So .. *drum roll* here are the new goals:
Goal #!: Build 52 games! At the time of writing, we are at 30 games. So I'll be building another 22 games before we are out of Early Access. Why 52? It's to match the number of games in Action 52. Many of us probably know the quality (and original price!) of Action 52, which I will be avoiding at all costs with this game. Will I stop at 52? The answer is no. I plan to keep building games beyond that even after the full release.
Goal #2: Create arcade modes for those 52 games. The arcade mode currently is still an early work in progress, so the games will be built simple at first, where the games are played like in the shuffler mode, but with a longer timer. I'm hoping to change that, which bring me to the next goal:
Goal #3: Start building full arcade experiences. Each arcade built with a full arcade experience will be built with multiple stages and/or unlimited time with difficulty progression. This will be my main focus once I build the 52 games. I might even start earlier, depending on my development mood. For this, I'll likely focus on the more popular games then work my way down.
So once I get the 52 games + arcades done, I will start the countdown to our full release. While that is happening, I will start building full arcade experiences. Hope this works for you!
Other Changes:
Original timeline was 3-5 months after Early Access. I now have bumped it up to 6-8 months for now with the new goals. I think it's much better to take my time and make as good of a game as possible.
Originally, I planed on a gradual price increase. Now I am planning on just one price increase before the full release, and this increase won't be much either. Best to keep the game affordable!
Plus I am now targeting 6 boss battles.
Also, if you can, join the discord server. It's pretty lonely there at the moment as I haven't really been promoting it so it would be nice to get some members there. Then I'll be much more inclined to interact and share with the community there:
https://discord.gg/e6v6t9DX97
And follow me on Bluesky:
https://bsky.app/profile/zsknight.bsky.social
Cheers!
