We’ve prepared another small update focused on improving the gameplay experience and addressing several issues reported by the community. Thank you for all the feedback — it really helps a lot, and we’re already fixing many bugs and making improvements based directly on your reports and suggestions.
Improvements & Balance Changes
Reduced the maximum number of geese.
Decreased goose spawn frequency.
Reduced vandal spawn chance.
Increased the sound volume of slot machine fires.
Increased the time that slot machines stay on fire.
Simplified goose interaction so scaring them gives better movement control.
Purchased items now go directly into your inventory without needing to carry a box from the shop.
Animations now play faster and more smoothly.
Added the ability to open the inventory using the “I” key.
Slot machine repairs now always require one mini-game instead of a random 1–2.
Updated the Google feedback form.
Cursor now centers properly when opening the mode selection menu.
Made local character visibility control more stable.
Fixes
Fixed a softlock when filling shelves before receiving the shelf-filling quest.
Fixed an issue with TV installation.
Disabled the developer console in this build.
Fixed the building grid disabling instantly for all players in construction mode.
Fixed the casino sign blocking players from painting walls.
Fixed slot machine money collection ignoring AI sitting or standing nearby.
Fixed an issue where the AI cashier would not return the exchange container after scaring away an AI customer.
Fixed multiple spelling mistakes across various items, including Runner’s Cheese.
Fixed input delay in the beer pouring minigame.
