https://www.youtube.com/watch?v=t51csqCzfp4
This is what happens our balance goes wrong.
Cornish Knight has raised few good points:
- touching range spells should be useable after move
- Poison Cloud is pain in ass when repeatedly casted by AI
- after killing boss, battle should be won
We have fixed touching range spells and Poison Cloud won't be spammed anymore by AI. I am also working on boss-kill-ends-battle mechanics.
AOF game is bloody complex - that makes is fun. However, balancing all that is a nightmare. Especially when we keep adding stuff and features.
Please forgive us slippages and let us know what frustrates you!
(we cannot fix it if we don't know what's wrong)
Have fun,
Les
