Hey everyone, super excited to show what I have been working on the last couple weeks!
Visual Overhaul
We have had a lot of visual changes this time around, with an entirely new background to fit the theme and styling of the rest of Hexroll.

Portals
The gameplay loop now supports a great deal more player agency than before. Now before combat, the doors will open and you will be given an option between two realms to open a portal to. Each realm has a set of unique abilities that can apply to enemies, allowing you to be a bit more strategic with the battles you pick.


Otherworldly Encounters
Scenery and enemies will change upon opening a portal. For now the enemy is the only thing that changes, but in future I would like the whole room to change with themed interactables Hearthstone board style!

Don't forget to wishlist if you haven't already and tell your friends about my upcoming dicebuilding roguelike!
