In this first patch our main goals are to fix some important bugs and to improve the balance of the game.
General
- Increased the likelihood of items looted being from a set you have activated.
- Increased experience gained after finishing a run.
- Changed some texts to improve their clarity.
Balance
- Sylvan swiftness bonus buffed to [5/25/30] from [5/20/25].
- Ironclad damage buffed to [3/6/9] from [2/4/6].
- Taboo damage buffed to [8/12] from [5/10].
- Legion damage reduction buffed to [15%/35%/50%] from [10%/30%/50%].
- Beast damage percentage nerfed to [15%/30%] from [30%/50%].
- Ronin set reworked to give a benefit every 3rd turn instead of every other turn depending on if it's odd or even.
- Emotional rage bonus buffed to 8 from 6.
- Play Safe critical chance bonus buffed to 50% from 45% and critical damage reduction buffed to 25% from 30%.
- Healthy Lifestyle max health bonus buffed to 30 from 20.
- Advanced Tactics damage bonus buffed to 100% from 50%.
- Adrenaline damage amplification bonus nerfed to 40% from 50%.
- Stealth Dagger critical chance nerfed to 8% from 10%.
Bugs
- The King of the Forest will no longer stay alive at 0 health in certain situations.
- Sylvan set now correctly gives an extra 3% Damage amplification on attack at level 6.
- Royal now correctly gives extra Barrier stacks when gaining stacks from skills or set bonuses.
- Maximilian second passive ability now correctly increases forge uses.
- Damage amplification no longer applies twice in certain situations.
- Skills locked for the demo are no longer displayed when acquiring the skills of the previous level.
