π§ [Fix]
β’ Camera shake is now stable and no longer causes unwanted jitter
β’ Rain and wind effects are fully restored and working correctly
β’ Save system bugs have been resolved
β’ Fixed visual gap around the main characterβs eyes
β’ Weapon production indicator is now clearer
β’ Camp capacity display fixed
β’ Minor visual fixes across multiple buildings
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β¨ [Improvement]
β’ Overall building visuals are now more cohesive and polished
β’ Improved structure readability during gameplay
β’ Updated UI & command system for smoother control
β’ Items are now properly highlighted
β’ Main character shooting power increased
β’ AI improved for defending walls and antenna
β’ AI can now upgrade walls while actively defending
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β [Add]
β’ New character introduced: Technician
β’ New building added: Technician Workshop

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π¨ [Visual Changes]
β’ Redesigned key buildings:
β Residential Houses
β Farming Workshop
β Weapon Workshop
β Wood Workshop
β Stone Workshop
β’ Buildings now have wider and more solid structures
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π· Technician β New Support Specialist
A fast and efficient unit built for survival and preparation.
β’ Builds structures faster than other characters
β’ Repairs walls rapidly between waves
β’ Crafts weapons at a significantly higher speed
The Technician ensures your base is always ready before the next attack.
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π§ [Upcoming Content]
π£ Mine Production Building (In Development)
β’ New Mine Workshop will be introduced
β’ Technician produces mines during the day
β’ Mines are placed behind walls
β’ Automatically activate during enemy attacks
π‘ Fence Workshop (In Development)
β’ New assignable building
β’ Produces defensive fences
β’ Can be placed in front of walls
β’ Damages enemies on contact during night waves
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π§ [Strategy Recommendation]
β’ Assign 1β2 Technicians behind each wall
β’ Repair damage quickly between waves
β’ Keep defenses strong before night begins
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π Stay preparedβ¦ the forest is watching.

