Source: Steam Community (opens in a new tab)
Voices
- Protagonist command voices added.
- Added voices for wall events.
- New retreat and last-stand voice lines.
Grass
- Improved texture.
- When a wall is built, all grass in front of the wall will disappear, so it no longer slows movement in the base.
Ally
- Improved texture and animation for all Ally characters.
- Harvesters have been changed to Farmers; they now attack from range and no longer have headlights.
- Technicians can now engage in melee combat behind the walls and have headlights now.
- Without lights, you cannot command anymore!
- Technicians hit three times while building and work faster.
- Farmers hit trees two times while cutting and work faster.
Ally AI
- Allies will fear when in the dark and will run to the nearest guard.
- When the protagonist is positioned between an ally and an enemy or near the ally, the ally will not flee.
- Soldiers will fire when following the protagonist, provided the protagonist is firing.
Steam Features
- You can open the Steam overlay by pressing Shift + Tab or the System Button on each controller.
- Pause the game when it is out of focus, minimized, or when the Steam overlay is opened.
Graphic Improvements
- Added beautiful soil below the ground.
- Introduced advanced shadows for people, objects, and buildings.
- Shadows of clouds during the day create a more realistic environment.
Protagonist
- Improved textures and animations.
- Advanced shadows for all animations.
- Added call animation.
- Bullets are now four times more powerful.
Healer Enemy
- New character for the healer enemy.
Fixes
- Fixed the wall problem where an unfinished wall would allow the creation of another wall. You can now only build a new wall after the previous one is complete.