[Edit: 2015.01.19 released to fix a couple minor bugs and add manifest changes to the Windows release.]
[Edit: 2015.01.18b released to address a hanging crash that some players were experiencing.]
I'm out of town this weekend, so not much in the way of new content in this update, but there are some fixes and obvious changes!
Changelog
Additions:
- Ritual completion objective support for prophecies
- If the Furtive Fence is present, destroying items will automatically fence them
- New option to disable smooth sliding in favor of immediate tile jumps
Changes:
- Adjusted ratio of resources present in the hoard by default
- Changed all character drop lists to increase relevant resources
- Can no longer sell items by dropping them on the Furtive Fence if anyone is on the floor (you can still sell them in the new fashion described above)--this allows you to use items on characters on that floor
- Drastically increased sliding responsiveness
- Codex and message logs should no close immediately upon defeat
- Ritual reward bonuses now vary by the size of the ritual
Fixes:
- Fixed Batty Belfry and Scorching Scrapheaps prophecies
- A couple of minor battle display discrepancies