This update brings an optional dedicated hoard UI. This is still kind of experimental so I have disabled it by default. This default will probably change in a future update, but for now, you will have to enable it from the options menu.
I rearranged a bunch of the UI and changed a lot of rendering code to make this work, so I expect bugs (possibly even some obvious ones that will make you wonder what's wrong with me), but hopefully, I can get everything ironed out pretty quickly, and I can continue to improve the new UI.
Some other additions include a drop-down list on the new floor-building UI, a new floor (the Oppressive Overlook), and the ability to quickly toggle all production on and off (little production icon by the inventory).
Changelog
Additions:
- Dedicated hoard view (you will need to turn it on from the options menu)
- Oppressive Overlook (Dark Elf Matriarchs and Tartarean Taskmasters)
- Drop-down list for floor-building UI
- All production toggle
Changes:
- A lot of UI elements have been rearranged and/or resized
- Trap floors are now set to "Off-limits" by default (rather than "restricted")
- Clicking the scrolling edges of the floor-building UI no longer buys a floor (this was not touch-screen friendly)
- Heavy characters (Heavy Fighter, Gnomish Heavy, and Mangler) are now immune to ranged damage.
Fixes:
- Corrected some prophecy links in the codex
- Skeletal warriors were not properly immune to poison (archers were)