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Update 2015.01.18

[Edit: 2015.01.19 released to fix a couple minor bugs and add manifest changes to the Windows release.]

[Edit: 2015.01.18b released to address a hanging crash that some players were experiencing.]

I'm out of town this weekend, so not much in the way of new content in this update, but there are some fixes and obvious changes!

Changelog

Additions:

  • Ritual completion objective support for prophecies
  • If the Furtive Fence is present, destroying items will automatically fence them
  • New option to disable smooth sliding in favor of immediate tile jumps

Changes:

  • Adjusted ratio of resources present in the hoard by default
  • Changed all character drop lists to increase relevant resources
  • Can no longer sell items by dropping them on the Furtive Fence if anyone is on the floor (you can still sell them in the new fashion described above)--this allows you to use items on characters on that floor
  • Drastically increased sliding responsiveness
  • Codex and message logs should no close immediately upon defeat
  • Ritual reward bonuses now vary by the size of the ritual

Fixes:

  • Fixed Batty Belfry and Scorching Scrapheaps prophecies
  • A couple of minor battle display discrepancies