[Latest: delaying for a larger update tomorrow--there will be content!]
[Update 2015.01.22b uploaded to address another crash related to codex links. Again, full changelog later.]
[Update 2015.01.22 uploaded to address a crash among other things; full changelog to come with another update later tonight.]
I'm celebrating Tomb of Tyrants's first week on Steam with a new trap floor, the Volcanic Valve! You can reveal its prophecy by building the Warped Warrens and Portentous Portal. Incidentally, the opening week 10% discount wraps up in about ten hours, in case you want to share the game with a friend :).
There are also a few fixes and other minor things in this build. Thanks for all of the bug reports, suggestions, and overall support!
Changelog
Additions:
- New Floor: the Volcanic Valve (Dragon's Breath trap)
- Basic prophecy glossary (for browsing active prophecies)
Changes:
- Darkened resource meter backgrounds and slightly increased their size to improve visibility
- Reduced drops per creature death
- Configuration changes on Windows for increased compatibility
- Slimes are one pixel taller
Fixes:
- Fencing a stack of items by "destroying" them would only pay out the value of one item (you still won't get the full value now, because the falling tiles will not all fit into the queue at once, but you'll get more than before)
- Glossary formatting would sometimes cause a name to run off the page
- Fixed a crash
- Scared characters were not drawing fatigue or taking poison damage
- Champion stars were rendering over some UI elements