These lizardmen will form a nice backbone for your dungeon. This update also adds some preparatory groundwork and a couple of oft-requested features: improved health layout and a restart option (labeled "Usurp," in keeping with the devious motif).
Changelog
Additions:
- Saurian Stronghold (Warrens + Camp)--Grants Lizardman Guardians
- "Usurp" (Restart) option on the pause menu, allowing you to destroy your dungeon and begin a fresh rule at will
Changes:
- Revamped health display during battles--it is far more legible now
- Characters max out at 9 health (the same restriction already placed upon other stats)
- Internal handling for damage has changed significantly, to allow for attacks with multiple bonus damage types (unused right now, but will come into play soon)
Fixes:
- Minions that had multiple floor dependencies could appear in the codex before being fully unlocked
- Discoloration on dragged items