First I'd like to welcome all of the players who've discovered Tomb of Tyrants through this week's IndieGala bundle. I wish I could say this update contained some cool or at least interesting stuff for you, but I've been more focused on fixing things and increasing compatibility this week. There'll be new content coming next week =).
I have corrected two crashes (both of which were somewhat rare), restructured a shader to allow the game to run on slightly older, more restrictive graphics hardware, and updated to the latest Steam API, among other minor fixes and updates.
Changelog
Changes:
- Transitioned to latest Steamworks API
- Several more UI adjustments (floor highlight color changes, some tooltip adjustments, other little things)
Fixes:
- A couple of rare crashes
- Some character animation glitches
- Some UI errors (e.g., champion display tooltips were busted)
Again, sorry for the underwhelming update, but I felt these changes and fixes should be made before getting back into the fun stuff. I'll be traveling for the next couple of days, but this weekend and next week should be especially productive =). Thanks, everyone!