This update includes a few fixes and improvements; I am currently working on some major changes that aren't ready for prime time, so updates will likely continue to be a bit slow for the next couple of weeks. Thank you for your patience =).
Changelog
Additions:
- Offensive Offering--Camp + Portal, produces demoniacs (possessed dudes) which are ward-based and feature a lightning attack
- Reset Options option added to menu
- Lightning damage; A couple of heavily armored characters are now weak to lightning
- Improvements to particle system versatility
Changes:
- Minions that produce tiles by attacking (Butcher, Thief, Sneak) now deposit those tiles directly into your collected stockpile
- After disabling fullscreen, the game window reverts to its default size, rather than remaining the fullscreen resolution
Fixes:
- Thief/Sneak were not always unlocking with the Guildhall
- After disabling fullscreen mode, the game window was no longer resizable, for the remainder of the session