[Edit: Steed prophecy was inadvertently rendered very difficult to trigger; this will be patched in the next update (likely this weekend). Sorry for the inconvenience!]
This update adds support for merging specific units, adding combinations of characters that will transform into a single, better unit. It's simpler to think of it as the mounts update, but other things could be done with this system in the future.
There are only a few examples in this initial release, but there are more in the works, and I'll be dropping in some more over the next week. For now, the heroes gain the Trusty Steed, which can join with Human Fighters or Human Crusaders to become Human Knights or Human Templar, respectively. On your side, the new Predatory Pens floor will produce Wargs, which can combine with standard Goblins to create Goblin Beastmasters.
An important point here is that the Goblin Beastmaster takes the Goblin's "slot" in the Grotto, so you can use the Pens to effectively replace all of your first-tier Goblin units! I expect some other early minions might see similar treatment down the road.
Some of you have noticed that the heroes assembling outside of your dungeons are becoming increasingly mismatched, and it's about time I did something about that. The new motives system should bring a little more cohesion to invading forces; each hero type has a motive (they can be "adventurous," "righteous," "greedy," "inquisitive," "hungry," or "conservative"), and each floor you build will help attract heroes of one of those types.
It is still somewhat random, but selection is now weighted, so building an undead dungeon will bring in more righteous heroes (clerics, monks, crusaders, paladins, etc.), while building the workshop or study would inspire inquisitive heroes (wizards) to come check out your dungeon.
I expect I'll be adding a lot of heroes in the near future, and the motives are one step toward keeping the invaders a little more organized. Thanks again for all of your support :totfedora:!
Changelog
Additions:
- Motives
- Character Combinations
- Trusty Steed--Beast hero; merges with fighters and crusaders
- Human Knight--Mounted hero with melee damage
- Human Templar--Mounted hero with holy damage
- Predatory Pens--4-row floor that produces Wargs (Grotto + Lair)
- Warg--Beast minion with melee damage
- Goblin Beastmaster--Mounted minion that increases allied beast damage
- There are a couple of new general help topics in the Codex
- "Mounted" trait added--not yet used by any items or abilities
Changes:
- Character placeholder images (such as those used in the codex or on buttons) are now always the same rather than randomized
- Extended some tooltip texts
- Shifted tooltip placement to reduce cursor overlap at some resolutions
- Adjusted some prophecy pre-reqs to improve the typical unlock order
Fixes:
- Fixed a couple of trait icons