Here are a slew of new fixes for the recent features, as well as some additional polish here and there. There are also four new achievements (to bring the game up to 20) and a change to the Cheapskate Challenge achievement to make it do-able with the recent balance changes.
Note that one of the new achievements (fulfill 75 prophecies) is currently impossible, as the total number is now at 73--this will likely change in the next few days.
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Changelog
Additions:
- New achievement: Formidable Fortress--build a 20-floor dungeon (this will automatically pop if you have already ever done this)
- New achievement: The Oracle of Stuff Unlockage--fulfill 75 prophecies (this is not possible quite yet, but everything is in place for it to work once two more prophecies are available)
- New achievement: Master of Machinations--complete 20 plots in a single session
- New achievement: Have Some Pamphlets--recruit 5 minions through pillaging in a single session
Changes:
- Cheapskate Challenge achievement now only requires 10 waves instead of 20, to reflect that it is now considerably more difficult to reach wave 20, let alone while only purchasing full packs of stuff
- Tweaked difficulty curve slightly (should be a smidge easier if you've legacied some stuff)
- Condensed "explosive," "tool," and "device" item types into "equipment"
- Minions and traps are automatically bought on legacy floors at the start of a new game
- The first wave is now always just four heroes, no matter how much legacy stuff you have
- Elven Druid now has a different secondary from Human Druid; she deals poison damage and fatigues agile minions with brambles that grow up around them
- Revised lots of in-game text for size, typos, and clarity
Fixes:
- Follower types were not clearing from legacied champions at the start of a new game
- Legacy floor build order was not preserved upon starting a new instance of the game
- Item collection plot was auto-completing in most cases
- Legacy champions could sometimes be killed during destruction
- Pillagers could still become stuck in the left elevator shaft
- A few other minor issues with plots