[2015.10.26b uploaded to fix a small yet significant error in the hero wave size formula.]
Compared to the previous beta build (2015.10.21), this one focuses more on small mechanical and balance changes: increased resource pool sizes and floor costs, smaller wave sizes, decreased time between waves, tile drops for each point of damage, some tooltip changes, and Hoard refill removal.
I am still attempting to move the game toward a more intimate experience with changes designed to improve pacing and player investment. There will be additional beta builds in the near future, to test these other changes, but if I can gather a bit more feedback on this beta's balance, I plan to push it to everyone with some Halloween content this week =).
Thanks again, everyone ːtotbaconː!
Changelog
Changes:
- Shortened wave times in standard (non-casual) mode
- Reduced hero counts
- Casual mode hero counts now use the standard formula
- Resources start at 10
- Resource pool sizes start at 25
- Collecting items now grants the associated resource, the same as collecting any other resource tile (previously, items were not actually worth any resources)
- New functionality added to tooltips
- All floor costs increased
- Number of resources a floor requires now increases with the number of lines that floor needs cleared (so the size of the purchase button scales with the size of the floor)
- Characters drop a tile for each point of damage taken (to counter the lower character counts)
- Characters drop fewer tiles on death
- Collecting an item now rewards a point of the related resource
- More informational item tooltips
- Lamp now has a limit of three Ifrit
- Adjustments to minion AI (the "fight fair" change will require more changes here)
- Removed Hoard refill button (hopefully, changes to tile drops will make it less necessary, and I think a lot of people found this button confusing)
Fixes:
- Legacy champs were not saving across game sessions
- Light artifacts caused by rituals
- Hoard matching flashes shouldn't pause with the game
- Inventory tooltips were mostly broken
- Minor text errors
- General help codex pages' left/right dog-ears weren't appearing
- Units weren't merging
- Build floor x plots weren't working