BALANCING
- Trending items that are rejected by adventurers will disappoint even more: a 100% drop in satisfaction when purchasing a red item
- You can move NPCs anywhere in the game area; there's no more collision. So you can integrate them into the decorations, do whatever you want! (This helps reduce drag-and-drop bugs :)
- Addition of rotation to certain soils
UI/UX
The game lacks clarity for beginners, and we're sorry about that, especially for a cozy game. A few small improvements are in order:
- Added tooltips for the building panel
- Tooltips for trending items
- On the tooltip of articles, if it is a trending article, the bonus/penalty is displayed in color directly on the tooltip.
- Tooltips for building customization and info buttons
- Added the average success rate next to the difficulty level
- Added a tutorial window in the first village on building customization and NPC movement
DEBUG
- Minor bug fixes for decorations
- Minor bug fixes for NPCs
