Hello everyone!
I've been hard at work lately on the game, preparing it for the next NextFest. And, in lue of that, wanted to share one of the new, exciting features that I've been working on: The Difficulty System!
We've all been there. A game's difficulty is what marks the key moment in replayability. Once you got the gist of it, you wanna push yourself to the max! Or maybe the opposite. You want to have it easy, just enjoy a cruise without having to push too hard because you enjoy the numbers going up.
But on top of it all, what you want is the ability to decide your own parameters! Which parts of the game should be easier, or harder.
For that, I have implemented a modular way to sculpt your own game experience!
Within Mau Squared, you'll find six major components of the game. And each of these can be tweaked to your own liking! Want something to be easier while cranking everything else to the extreme! It's Your choice!
Mau Squared, coming soon!
