Patch v0.2.9
Greetings, Oaklings!
New Feature: Miriel

Miriel is an angel who appears when you run out of lives
She will revive you with 1 heart, and you can choose between 2 bonuses.
This is inspired by the same revival mechanic from The Bazaar, and aims to give players a last chance to make their build shine.
New item
Icicle | Legendary | Magic, Frosty | 45 gold | 3.2s cooldown | 0 damage | "On trigger: Freeze a random enemy item for 2s. (This can't get reduced CD)"

Other
🔸 Lyra 2nd option rework: Absolute Zero | "Start of Combat: Freeze all enemy items for 2s".
🔸 Matchmaking has been improved.
🔸 Rating gain has now been adjusted to take average opponent rating into account. (You will gain more rating if you faced opponents with higher rating than you). Only below grandmaster.
🔸 You can now see the average opponent rating for your run in the end game screen.
🔸 Potions and Special Items have been added to the item codex!
🔸 Health cap removed. The way you gain Max HP from leveling up has been changed. It is no longer a simple 30% increase, instead an advanced formula is used that increases your max HP by a flat amount + some percentage. The health increase has diminishing returns. The Max HP you gain thoughout the game is roughly the same early game, but a bit more from level 5 onwards.
🔸 Walk on Water (Carmen) rework: "Increase your max health by +750 now and at the start of each day."
🔸 Added an option under Settings to always offer Carmen in casual mode.
Hotkeys:
🔸 You can now press SPACE to:
Continue from the shop.
Press the PvP encounter.
Press the Priest/Cleric/Miriel encounter.
Press "FIGHT".
Press "Continue" when combat is finished.
Open the shop.
🔸 You can now press "F" to freeze/unfreeze the shop.
🔸 You can now press "R" to reroll.
🔸 You can now press "T" to train.
Balance:
🟢Harbinger (Forged): 1.9s cooldown --> 1.8s cooldown | 15 heal --> 25 heal | 40 dmg --> 50 dmg.
🟢Gold Vial (Potion): 6 gold cost --> 5 gold cost.
🟢Morph Vial (Potion): 8 gold cost --> 5 gold cost.
🟢Cursed Tiara (Cursed): 2.6s cooldown --> 2.3s cooldown.
🟢Cursed Shield (Cursed): 20 shield --> 30 shield | 4s cooldown --> 3.8s cooldown.
🟢/🟡Tome of Blades (Rare): "If you have at least 4 daggers" --> at least 3 daggers. | 2.7s cooldown --> 2.9s cooldown.
🟢Petal Staff (Common): 4.2s cooldown --> 4s cooldown.
🟢Sharpen (Blacksmith): --> Give a weapon +8 damage and +30% crit chance.
🟢Heavy Armor (Blacksmith): --> "Start each fight with 10% max hp as shield".
Fixes:
🔸 Lifeguard no longer removes damage from Flamy War Axe.
🔸 Fixed a bug where the day 6 potion shop would sometimes get frozen and be available again after you pressed continue.
🔸 You can no longer accidentally press an encounter while discovering an item from a chest.
As always, the PvP environment will need appx. 1 hour to adjust and rotate out old builds from the build pool.
//Bocary
