Post-update patch.
Thank you for the amazing feedback on the dual-encounters.
🔸 Bugfix: The Pyramid (Cursed item) gave debuffs twice by accident.
🔸 Cursed Shield (Cursed Item) buffed: 10 shield --> 15 shield.
🔸 After gathering feedback the bleed cap was removed.
Balance tweaks:
🟢 Heavy Armor (encounter option from Blacksmith): Start each fight with 150 shield --> 200 shield.
🟢 Cutlass (Legendary): 2.9s cooldown --> 2.7s cooldown.
🟢 Batwing (Legendary): 5.8s cooldown --> 5.7s cooldown.
🟢 Twillight's Edge (Common): Start of Combat: Permanently gain +5 damage --> +7 damage.
🟢 Hunter's Tome (Rare): 3.1s cooldown --> 3s cooldown.
🟢 Cobalt Spear (Legendary) 3.3s cooldown --> 3.2s cooldown.
🟢 Chopper (Common): 3.6s cooldown --> 3.4s cooldown.
🟢 Arcane Orb (Epic): 7.2s cooldown --> 7s cooldown.
🟢 Flare (Common): 4.8s cooldown --> 4.5s cooldown.
🔴 Blazing Bull (Epic): 3.2s cooldown --> 3.3s cooldown.
//Bocary
