Bug fixes
Rhara's health bar fix
Automatically from the sixth skill onwards it goes to passive
Link to official discord fixed
Enemy balancing
Introducing variation in enemy generation
Goblins are now more dangerous
Mini description of each wave
Incremental improvements
Pressing "esc" or "p" button pauses the game and goes to the mid-game menu
Death animation intro
Increased basic attack damage depending on the character's level
