Patch Notes v0.10
⚠️ Major Changes
Announcement board removed: Buildings can no longer be unlocked through this board.
Recipes are no longer unlocked automatically.
Employees are no longer recruited via announcements.
🔥 New Features
🔓 Progression and Unlocking System
A skill tree has been added to unlock buildings and recipes.
It uses reputation points for progression.
Unlocking buildings also requires gold.
👥 Improved Employee Management
An employee management panel is now available in the tavern.
Employee Recruitment:
Employees are now hired through the recruitment panel.
A free bed is required for each new employee.
Flexible Jobs:
Employees can change jobs at any time.
Jobs now depend on the employee’s skill level.
Employees now have skill levels in:
Movement speed
Cooking level
Crafting level
Sociability
Some jobs require a minimum skill level in certain areas.
Employees can now be fired. However, their daily salary will still be paid.
🛤️ Trade Routes and Commerce
The homeless NPC linked to roads has been removed.
Roads now attract merchants and unlock a village order panel.
This allows bulk order sales with a reputation bonus.
🎨 General Improvements
Improved UI and usability.
The game’s primary language is now English.
New untranslated content will default to English.
Options menu improved:
Now accessible from the main menu.
Graphics settings and resolution options added.
Tutorial rework:
Now allows step validation and rewards upon completion.
Correctly saved now.
Improved saving system:
Employees and their assigned jobs are now properly saved.
Thank you all for your feedback, which helps improve the game! Try out this new version and share your thoughts on the Steam forum. 😀
