Howdy, /R fans! NegDev here, exterminating dastardly bugs as we see the need arise.
The latest build, 1.02 is up, and some major bugs have been fixed as well as some small QOL improvements.
- The intro sound (the screeching on a new game) has been dropped in volume as it was WAY too loud.
- Some search events (looking at items and seeing a text description) were causing soft locks for players. This has been fixed.
- The gallery had a bug where a player could trigger a portrait event when entering a room, causing a soft lock. This has been fixed.
- Players would get stuck outside the walls in the Nurse storage when being chased and escaping the enemy. This has been fixed.
- The hiding place in the Reference section was allowing players to hide when the enemy was present, causing players to be stuck. This has been fixed.
- A prompt was added to the 3D glasses event so players know to hit "Enter" while exiting.
- Mouse inputs were not responding on the Difficulty select screen. This is now working.
- There was a bug that caused Yumiko's Old Room to send players to an incorrect destination when going upstairs. This has been fixed.
- Exposure levels in the Maze were not changing properly during the enemy sequence. This has been fixed.
Thanks to the astute players who provided descriptions about the bugs so we could fix them promptly. Remember you can also always email us at [email protected].
