Tokyo Game Dungeon 7 Exhibition of Drop 'n' Fill! is Over!
Thank you for trying our game at Tokyo Game Dungeon 7!
We had 5 hours to exhibit our game, during which there were a whopping 70 playthroughs!! There are some glitches that were found at the event, and we will address them in the updates! Stay tuned!
The sale is still on!
The launch sale is still on! It's a two-week sale, so don't miss it!
https://store.steampowered.com/app/3394980/Drop_n_Fill/
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Known issues and planned features
Known issues
- The game softlocks if the 'start' button is spammed
- The cutout mask in the tutorial is sometimes in an unintended position, leading to confusion
- The "STUCK!" message overlaps the skill description window
Balance-releated issues
- Time attack mode currently gives you a 0 (F rank) as your rank point if you get totally stuck before the time is up. This behaviour will change.
- Instead, you will receive a heavily penalised rank point.
- Currently, all possible pentominoes can appear equally in the game, but this makes a playthrough a bit tough. We'll add a difficulty option where you can choose which set of pentominoes to appear. (For example, only the "stick" and a "big corner" would appear if you choose the "casual" difficulty)
Planned features
- Steam Achievements
- More musical grooves synced to your playthrough
