Gameplay changes:
-Battle music now accounts for distance to NPC, whereas prior it accounted for “vision” of that NPC. This provides less abrupt interruptions/changes to battle music.
-Wand damage no longer includes a player’s Strength as part of the calculation.
Bugs:
-Fixed bug where the dreaded “chatgoblin” will show up instead of the appropriate NPC talking
-Fixed moonwalking through walls bug when going up/downstairs or teleporting
-Fixed factions of guardsmen in Elsalt Abbey
