Gameplay & Systems
Optimized worker management:
Added sorting by species and sorting icons.
Introduced an “Inverse worker order” setting.
Refined Solar System snapping for better control responsiveness.
Fixed issue allowing the command center to toggle visibility during Starship launch/landing.
Colonized planet UI now visible during starship landing, with additional UI gauge fixes.
Optimizations & Fixes
General compilation and stability fixes.
Fixed rollover images and masking in worker and mission selection UI.
UI prefabs optimized (removed unnecessary raycasts and image masks).
Multiple “missing file” corrections for UI scripts and prefabs.
Improved performance by removing history ticks and unnecessary text updates.
Visual Updates
Improved rank icon visuals (A, B, C, D, S).
Added new worker sorting icon for UI clarity.
Content
New tutorial "Resources production chains"
