Developer postOriginal post (opens in a new tab)

Ratz Update 2.0.8e - Small fixes + even better mouse input!

Hello everyone!

Wow… what a fantastic weekend Ratz just had! I wanted to say a big thank you to everyone who took part in the free Ratz Instagib weekend, and if you bought the game in that time… thank you again! I hope you all enjoyed it!

Of course, in the process of the free weekend taking place, some new bugs occurred. These were:

- Ratz fails to authenticate with Steam
- In CTF mode, if the flag carrier gets switched to the other team, the flag disappeared
- In Duel mode, the game didn't end when your opponent ragequits (I'm not 100% sure if it's fully fixed, so please report if it still happens. It's hard to debug! ><)

But don't worry, they're all fixed now!

I've also come up with something I hope you're going to like…

Enhanced Mouse Input V2

While I was working on the new Map Editor and the inclusion of Multi-Threaded Lightmap baking, I got a great idea for a new type of mouse input! Enhanced Mouse Input V2 now runs in a separate CPU thread - this results in super fast mouse polling with almost zero performance impact. This approach is probably the best mouse input you'll find in any Unity game right now… give it a try and let me know what you think!

EDIT:

Simple Matchmaking

Since we have a lot of new players now, I thought it was time to try out a new matchmaking system. When searching for a game now, the system tries to separate players into two tiers. So, if a player reaches a rating of at least 150 points over time, the chances are higher that they'll then be matched with more experienced players (only in ranked modes). Hopefully, this will help new players to get a better start at playing and enjoying Ratz!

Have fun everyone!