Fixed a bug where Eluddick could attach a random unit with a wet status while not in the party.
Added Action Ailment Resistance to late-stage quest monsters, +10% for level 2, +20% for level 3, and +25% for level 4.
Increased Chestnut Fly's base health. The passive skill "Two Days of Might" adds +20% critical strike chance, and HP is automatically restored. The skill "Bear with it, eat, you" has a 66% → 70% chance of adding Wet.
Said Dory's skill "Grenade" has a new 12% chance to add a scorching status, MP cost 12→15, "Said offensive reason" no longer consumes MP but consumes 10TP.
Clown Monkey Skill "So you're also a Joker?" The effect lasts 1→2 rounds, the MP cost is 0→10, and the cooldown is 0→2. "Everyone here is a clown" has been changed to add chaos to all enemies and random units of your team with a 50% chance. The passive skill "Sand Mouth" has been changed to: -3% accuracy rate, and a 3% chance to gain the number of actions +1 status when attacked.
Monkey Shhatcheson can now equip spellbook weapons.
The agility of the Kuncheng monster has been greatly increased.
Fixed a bug where the "Claw Strike" of the Kun Demon and the Chicken Banshee did not have a skill animation.
Plastic chair "plastic non-degradable" +100% chance of being attacked→ +40% chance of being attacked.
Source: Steam Community (opens in a new tab)
