We're back with a new update!
NEW
Some of the pralls have shown rather... explosive reactions to certain waste material we have not yet determined the origins of. They seem to lack the bursts of energy the regular pralls display when attacking, instead they've become quite unstable and have show explosive reactions to contact with other test-subject. Interestingly their shell have started to turn red as a side-effect, the relation to their explosive nature and this coloring has not yet been determined.

Fixed
Dustine kill-aura
Some people may have noticed that Dustine seems to attack so fast you couldn't even notice when you approach her too fast. After some investigating we came to the conclusion it was a reflex attack faster than one could see. We got her some therapy and now she normally sucks and smacks you with her duster.
Selline's lazy positioning
We have noticed Selline wasn't very consistent in relocating her shop. After an official warning she now moves her shop around every time the player ventures through the space station.
Bolliver's sliding curse
Whenever the player uses Bolliver a bit too much, he seems to curse the player leaving them sliding around the room at increasing speeds. After a thorough exorcism this should no longer happen.
We hope this update and especially the new enemy will give our players an improved experience!
