Brutality Gauge
Added the Brutality Gauge to the bottom right side of the screen. Kill enemies to fill the gauge. When you have enough brutality, you can activate the special ability, which drains the gauge depending on the ability's cost. It's basically a Limit Break system.
Tutorials
There are now some pop-up tutorial widgets that appear during gameplay that are designed to help explain some of the core mechanics. They should only appear once, so if you see them pop up over and over then congratulations you found a bug!
Last Stand
Last Stand is a state you enter when your health drops below 20%. In this state you'll receive multiple buffs (depending on your skills).
Sponsors
The sponsor mechanic has been blocked in, but it is not functional yet. They will eventually be modifiers that effect the game in whacky ways. The Sponsor that is currently available does not do anything, even though it says it does. This will start coming online in the next few builds.
Skills
The skill tree system has been implemented and is working as intended. Currently there is only a skill tree for Red. I'm debating creating a global skill tree that affects all characters, and then a smaller per-character skill tree to expand on the play style of the characters. Join the discussion on discord to weigh in with your thoughts.
Known Bugs
- If you play the game to the point where you'e maxed out all of your abilities, the game will freeze. There's no point playing past the 15 minute mark unless you're having a ton of fun. I ain't going to stop ya.
