Why We Chose Fate Dice
After playtesting multiple roguelike prototypes, your feedback crowned Fate Dice as the winner! This system solves two core issues:
1️⃣ Replayability Boost: Fresh decisions every run.
2️⃣ Skill Expression: Your choices directly impact combat success.
Core Mechanics Breakdown
Core Fate Cards


Role: Faction-defining ultimates (e.g., Cold Plum's assassination techniques)
Activation: Consume specific dice pips (e.g., one 6-pip die)
Impact: Grants battle-changing skills for one fight only
Customization: Choose 1 of 3 cards per faction pre-run
Support Fate Cards

Role: Fuel Core Fate activation
Mechanic: Low pip cost (e.g., 1-3 pips) → Refunds rarer pips (e.g., spend 2, get 6)
Synergy: Chain reactions enable powerful Core activations
The Dice Economy

Start with two 6-pip dice
Unlock more via shop upgrades
Allocate dice strategically during the Fate Phase (pre-combat minigame)
Fate Phase: Your Tactical Playground

Roll your dice pool (e.g., rolls: 1,2,3,4,5)
Drag & allocate pips to activate Fate Cards
Chain refunds: Activate Support Cards first to fuel Core Cards! Example: Spend "2" on "Qi Flow" (Support) → get "6" → use "6" on "Lethal Strike" (Core)
Progression & Collection

100+ Support Cards to discover
Forge powerful relics to earn Fate Cards:
Grandmaster relics → 3-choice Fate Card packs (Core/Support)
Divine relics → Guaranteed elite Fate Cards
What This Means for Combat

Activated Fate Cards function like combat relics with one-battle effects
Every fight demands new dice strategies—no autopiloting!
Future PvP balance will hinge on Fate Dice mastery
Wishlist Fighting Rogue:
