Total Defense: Three Kingdoms — V1.1 Update Notes
This update focuses on visual enhancements, performance optimization, and interaction improvements:
Added a “Clear Data” option with an in-game confirmation dialog and a 1.5-second hold-to-confirm action. This resets all save data, settings, and tutorial progress.
Unified the Main Menu, Settings, in-game menus, and victory/defeat screens with a refined ink-wash visual style.
Redesigned the backgrounds for the Trade, Inventory, Skill, Supply, and Talent sections.
Improved the brightness, color balance, and clarity of all battle maps, which now fully cover the battlefield.
Updated projectile assets and skill color effects to make basic attacks, skills, enemy projectiles, and flame effects easier to distinguish.
Improved the readability of damage, healing, status effect, and other combat text during large battles.
Optimized multi-resolution layouts for the bottom skill bar, cooldown indicators, HUD, Settings, and loading screens.
Refined the New Game setup flow, including its buttons, auto-cast switch, tower stats panel, difficulty descriptions, and keyboard focus effects.
Optimized enemy updates and health bar rendering in large-scale battles, reducing unnecessary object creation and repeated rendering for improved performance and stability.
