This update focuses on visual enhancements, performance optimization, and interaction improvements:
- Added a “Clear Data” option with an in-game confirmation dialog and a 1.5-second hold-to-confirm action. This resets all save data, settings, and tutorial progress.
- Unified the Main Menu, Settings, in-game menus, and victory/defeat screens with a refined ink-wash visual style.
- Redesigned the backgrounds for the Trade, Inventory, Skill, Supply, and Talent sections.
- Improved the brightness, color balance, and clarity of all battle maps, which now fully cover the battlefield.
- Updated projectile assets and skill color effects to make basic attacks, skills, enemy projectiles, and flame effects easier to distinguish.
- Improved the readability of damage, healing, status effect, and other combat text during large battles.
- Optimized multi-resolution layouts for the bottom skill bar, cooldown indicators, HUD, Settings, and loading screens.
- Refined the New Game setup flow, including its buttons, auto-cast switch, tower stats panel, difficulty descriptions, and keyboard focus effects.
- Optimized enemy updates and health bar rendering in large-scale battles, reducing unnecessary object creation and repeated rendering for improved performance and stability.
- News and updates
- Total Defense: Three Kingdoms
- Total Defense: Three Kingdoms — V1.1 Update Notes
Source: Steam Community (opens in a new tab)
