New Content:
Monster Weak Point Combo System: Monsters will periodically spawn weak points in specific locations. Hitting these weak points grants players buffs and increasing damage bonuses.
Talent: Comprehensive Insight: Players gain partial damage bonuses even when hitting non-weak points of monsters.
Talent: Eye of Weakness: Expands the spawn range of monster weak points.
Talent: Push Force: Increases knockback strength by 20%.
E-key Interaction.
Skill Trigger Conditions: [Skill Hit], [Weak Point Hit].
Skill: Thunder God’s Wrath: Based on the talent Thunder God, after hitting a monster, a lightning strike will target the same monster in the next round.
Skill: Wind God: Upon hitting a monster’s weak point, triggers a movement speed boost.
Optimizations:
Improved monster knockback and damage reaction effects.
Adjusted skill Heavenly Hand to be ineffective against bosses.
Changed skill Double Jump to a talent.
Increased the aiming angle for archers, reducing operational difficulty.
Reduced character movement inertia for smoother controls.
Changed skill Quick Stop to a talent.
Fixes:
Fixed gold items dropping through platforms due to frame stuttering.
Fixed monsters continuing to track players after death, causing them to fall off platforms.
Version: v0.6.4.2.7
