News
Information about the new level modifiers (which will be changed and added to) is in the Patch Info section below.
In update 0.3.9 we also added support for 32-bit and 64-bit Linux/SteamOS operating system support. We are still working on a couple of issues with the controls help text sometimes flickering between keyboard and mouse and controller text and some GIF capture issue, but otherwise it should be have feature parity with the other versions including full controller support. Currently like the Mac version the dynamic shadows (from doors) are disabled until some OpenGL issues are resolved.
We'll be adding some more modifiers in Week 13, but otherwise our focus will be on making further progress on the next level, working on the multiplayer co-op networking backend and reworking the voxel system to allow the remaining issues (duplicated body parts and parts disconnecting on death that shouldn't) to be fixed properly.
The enemy speed/difficulty should also be slightly reduced from where it was in 0.3.8 and we will be adding the lunge attacks shortly.
Patch Info
The level modifiers added in this update are relatively basic as most of the time was spent on the system itself and other changes. We'll continue to add and change modifiers and probably have level specific ones. Some will eventually be unlockable by completing levels or tasks.
Version 0.3.10
- Added some level modifier options
- Decreased enemy speed when close to target
- Slightly decreased enemy speed
- Decreased range at which enemies stop chasing player
- Shockwave affects dead and knocked down enemies
- Added FOV slider to options
- Fixed Disco level urinal cakes not being weapons
- Fixed play button not highlighting on Sandbox level
Version 0.3.9
- Added SteamOS/Linux support
- Urinal cakes are now weapons
- Improved bathroom door collision in Disco
- Randomised toothbrush shiv colours
- More hidden weapons in prison cells
- Fixed large dumbell, ham, shotgun and toothbrush shiv not breaking properly
- Fixed dumbells not breaking properly
- Fixed opening prison solitary doors before combat not triggering combat
- Fixed Disco bathroom guy not coming out when most are dead
- Fixed translucency on big bottle
- Fixed rare error setting weapon collision detection mode after drop