News
We're focusing primarily on the Prison level update so the weekly updates won't be too substantial for the next few weeks. We've added a Roadmap topic to the forum which we'll continue to update with current information about what's coming and when.
We'll have in-game Leaderboards for the levels soon, but in the mean time there is a topic on the forum where you can try to set a new record time in the Biker Bar or Disco. I want to see someone beat my 4:15.59 on the bar.
Shortly after the Prison level we'll have a beta version available for anyone that wants to help us test the upcoming multiplayer co-op mode so that we can iron out any backend connection and invite issues early. We'll post an announcement when the beta is available.
Patch Info
Mainly some minor fixes and additions to the Sandbox level this update. Some users had issues re-launching the game after the last patch which the change in version 0.2.1 should hopefully prevent happening again. If the game crashes or fails to launch for you, please let us know on the forum or at [email protected].
Version 0.2.2
- Added boss spawners to Side 1 v Side 2 area in Sandbox
- Improved performance when lots of blood splatter is happening at once
- Made Boxers damage to NPCs match damage to Player
- Fixed spacing of Kills and Time counts on win/lose level stats
- Fixed some decal issues on Sandbox level
Version 0.2.1
- Changed dynamic graphics optimisation to only use explicitly supported display resolutions