Thanks to all players, the Steam Next Fest is now over and I'm glad that the game demo was able to get over thousand playthroughs and number of wishlists. It's actually a pity that there was supposed to be more content here and more bug fixes for different computer environments, but it was just too much effort to go through to make a game like this, and ultimately it didn't make it in time to catch up with the updates before Next Fest started. But even so, the game has gotten so much attention, and I really thank you all for that.
Theoretically, each game should only be able to participate in the Next Fest once, and the current amount of content in the game is completely unsupportable for a release anytime soon. As of now, so please be patient, maybe a few months, maybe wait a year or even a few years until I'm convinced that the game is worth playing. I would especially like to recommend Outcore, which is also a game with a unique gameplay similar to my game and has been officially released, to all those who can't get enough of it after playing my game.
I'll be updating the demo version on an ongoing basis in the future. However, without the Steam Next Fest, it's not easy to let you all know about demo updates. The good thing is that the game will be officially released one day, so maybe it's better for you to ignore the various edges of the development process and go straight to the final version, so please wait for that day.
If there's anything you'd like to talk about, just do it in the Steam discussion forums.
A short update plan: fixing various bugs, redesigning the game's levels, experimenting with more forms of content, and figuring out how to make music and art.
Looking forward to seeing you in the future with more content for MultiWindows.
(Here are the original articles and I'll post them. I hope there are no mistakes in the translation.
感谢各位玩家的游玩,现在新品节已经结束了,也很高兴游戏demo能够得到上千的游玩人数和愿望单数量。其实也很遗憾,原本这里应该有更多内容,也有更多针对不同电脑环境的bug修复,但去制作这样一款游戏实在是太花费精力,最终没能及时在新品节开始前赶上更新。但即便如此,这部游戏还是获得了那么大的关注,真的是感谢各位了。
理论上每款游戏应该只能参加一次新品节,而目前的游戏内容量完全无法支持在短期内发售。就目前而言,所以,还请各位玩家耐心等待,可能几个月,也可能等待一年甚至几年,直到我确信这款游戏值得玩家一玩。在这里特别推荐《Outcore》,那也是一款与本游戏相似的具有独特气质的游戏,并且已经正式发布了,推荐给所有玩过我的游戏后意犹未尽的玩家。
在未来,我会持续性的更新demo版本。不过,没有了Steam新品节,想让各位知道demo版本更新不是件容易事。好在游戏迟早有一天会正式发布,或许让各位忽略开发过程中的各种边角料,直奔那最后的版本才好,还请各位等待那一天。
如果有任何希望交流的,直接在Steam讨论区交流即可。
简短的更新计划:修复各种bug,重新设计游戏关卡,尝试更多的内容形式,想办法制作音乐和美术。
期待未来,《多元窗口》能有更多内容与你相见。)
