Hello everyone!
After several months of silence, I want to share an update about the studio and the future.
Unfortunately, Void Sails did not perform as hoped commercially. As a result, I had to disband the team and continue development as a solo developer.
Supporting a project of Void Sails’ scope alone has proven unrealistic. While the game remains very important to me and I wholeheartedly hope to eventually improve and remake it, I cannot currently continue active development on it in its original form.
That said - this is not the end of the universe we created. Over the past months, I have been working on a new, much smaller and more focused project set in the same world:
The Last Lighthouse.

In this game, you take charge of a magical Lighthouse. the Lighthouse Keeper is gone and you are to maintain the Lighthouse and aid incoming ships all the while a mysterious fog starts to spread across the space sector.
It explores the same universe, but from a different angle - as a tighter, time- and resource-management experience. This game is intentionally smaller in scope and more aligned with what I can sustainably develop as a solo creator.
If this sounds interesting to you, I would truly appreciate your support. You can visit the store page here: The Last Lighthouse.
I will somewhat soon be releasing an early demo and would love to hear your thoughts when it’s available. In the meanwhile - feel free to drop your ideas in the general discussions and if you want to express your support - Wishlists make a significant difference for small independent projects.
Thank you for your support, patience, and for being part of this journey.
Best regards,
Ticking Clock Games

